Lab

Some stills from my learning path

I am constantly learning new ways to create. I am experiencing a lot with various methods and I try to keep some render each time.
Here we can see results from Houdini and Redshift, and some compositing with Fusion.

Some shots were rendered with minimum settings due to hardware constraints resulting sometimes in noisy results.

Pop solver

Heightfield
Instancing

Mountains - Houdini & Redshift

Vellum

 

Ghost - Houdini & Redshift

Kintsugi - Houdini & Redshift

Polymodeling
Redshift shaders

Vellum grain

Redshift shaders

Le Transi - Houdini & Redshift

Crystal - Houdini & Redshift

Procedural modeling
Redshift shaders

Vellum grain

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